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|The Research Station and Workbench are used as before to unlock and craft new recipes. | |The Research Station and Workbench are used as before to unlock and craft new recipes. | ||
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'''Note:''' The information contained herein is derived from the first game and content from other sources, is not final and is subject to change. |
Revision as of 12:57, 24 June 2025
Tools and Weapons
Grounded 2 features a familiar yet enhanced set of tools and gear. Melee weapons like spears, swords, and clubs are back from Grounded; for example, you'll start with a pebblet spear early on. Armor pieces and tool tiers are also expected to expand, incorporating bug parts and new materials, much like in the original game. However, since the game hasn't been released yet, these are not clear, I will add new information as it is confirmed.
The biggest new addition is the Omni-Tool. This all-in-one device works as a hammer, axe, shovel, and wrench. This means you won't need to constantly swap tools when chopping, mining, or building—the Omni-Tool handles everything, significantly cutting down on inventory clutter. This versatile tool can be crafted or found early in the game, combining the functions of the four original tools.
The Omni-Tool: One tool to rule them all. Axe, hammer, shovel, wrench—streamlined into one smart solution to free up your backpack and simplify your builds (This description for Omni-Tool is taken from the developer notes).
Crafting System
The crafting system in Grounded 2 still revolves around the Research Station and Work Bench. You'll gather raw materials like sap, grass, fibers, and bug parts. These materials are then analyzed in the lab to unlock new recipes, which you'll then craft at work benches. For instance, in the demo, a player "gathers sap and grass blades, analyzes them at a research station, and crafts the recipes... from a work bench." Over time, new crafting recipes (weapons, armor, consumables) will be added, but details beyond the Omni-Tool haven't been fully revealed. Armor crafting will likely use new tier 4 materials, such as "cockroach parts" from cockroaches. Weapons will probably include updated versions of Grounded favorites (e.g., upgraded pebblet spears, bone swords) or perhaps bug-themed tech tools.
Omni-Tool | Multi-purpose tool combining hammer, axe, shovel, and wrench. Saves inventory space and speeds up gathering and building. |
Basic Weapons | Spears, daggers, clubs from the original game return (e.g., pebble spear seen in demo). Early weapons have low damage; stronger versions unlock later. |
Armor Sets | Tiered armors made from bug parts (e.g., chitin) and new materials. Exact stats unknown, but expect tier progression similar to the original. |
Crafting Station | The Research Station and Workbench are used as before to unlock and craft new recipes. |
Note: The information contained herein is derived from the first game and content from other sources, is not final and is subject to change.