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Created page with " Grounded 2's armory and gear follow familiar patterns with some enhancements. Melee weapons like spears, swords, and clubs return (e.g., the player uses a pebble spear in early gameplay). Armor pieces and weapon tiers are expected to extend as before (based on bug parts and new materials), although exact stats aren't public yet. The big new addition is the Omni-Tool: an all-in-one device that functions as the hammer, axe, shovel, and wrench. This means you no longer nee..." |
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== Armor == | |||
'''Grounded 2''' features a familiar yet enhanced set of '''tools and gear'''. Melee weapons like spears, swords, and clubs are back from '''Grounded'''; for example, you'll start with a pebblet spear early on. Armor pieces and tool tiers are also expected to expand, incorporating bug parts and new materials, much like in the original game. However, since the game hasn't been released yet, these are not clear, I will add new information as it is confirmed. | |||
The biggest new addition is the '''Omni-Tool'''. This all-in-one device works as a hammer, axe, shovel, and wrench. This means you won't need to constantly swap tools when chopping, mining, or building—the Omni-Tool handles everything, significantly cutting down on inventory clutter. This versatile tool can be crafted or found early in the game, combining the functions of the four original tools. | |||
The Omni-Tool: One tool to rule them all. Axe, hammer, shovel, wrench—streamlined into one smart solution to free up your backpack and simplify your builds (This description for Omni-Tool is taken from the developer notes). | |||
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{| class="wikitable" | {| class="wikitable" | ||
|Omni-Tool | |Omni-Tool | ||
|Multi-purpose tool combining hammer, axe, shovel, and wrench. Saves inventory space and speeds up gathering and building. | |Multi-purpose tool combining hammer, axe, shovel, and wrench. Saves inventory space and speeds up gathering and building. |
Revision as of 12:40, 24 June 2025
Armor
Grounded 2 features a familiar yet enhanced set of tools and gear. Melee weapons like spears, swords, and clubs are back from Grounded; for example, you'll start with a pebblet spear early on. Armor pieces and tool tiers are also expected to expand, incorporating bug parts and new materials, much like in the original game. However, since the game hasn't been released yet, these are not clear, I will add new information as it is confirmed.
The biggest new addition is the Omni-Tool. This all-in-one device works as a hammer, axe, shovel, and wrench. This means you won't need to constantly swap tools when chopping, mining, or building—the Omni-Tool handles everything, significantly cutting down on inventory clutter. This versatile tool can be crafted or found early in the game, combining the functions of the four original tools.
The Omni-Tool: One tool to rule them all. Axe, hammer, shovel, wrench—streamlined into one smart solution to free up your backpack and simplify your builds (This description for Omni-Tool is taken from the developer notes).
Omni-Tool | Multi-purpose tool combining hammer, axe, shovel, and wrench. Saves inventory space and speeds up gathering and building. |
Basic Weapons | Spears, daggers, clubs from the original game return (e.g., pebble spear seen in demo). Early weapons have low damage; stronger versions unlock later. |
Armor Sets | Tiered armors made from bug parts (e.g., chitin) and new materials. Exact stats unknown, but expect tier progression similar to the original. |
Crafting Station | The Research Station and Workbench are used as before to unlock and craft new recipes. |