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Tools: Difference between revisions

From Grounded 2 Wiki
Created page with " Grounded 2's armory and gear follow familiar patterns with some enhancements. Melee weapons like spears, swords, and clubs return (e.g., the player uses a pebble spear in early gameplay). Armor pieces and weapon tiers are expected to extend as before (based on bug parts and new materials), although exact stats aren't public yet. The big new addition is the Omni-Tool: an all-in-one device that functions as the hammer, axe, shovel, and wrench. This means you no longer nee..."
 
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=== Tools and Weapons ===
The biggest new addition is the '''Omni-Tool'''. This all-in-one device works as a hammer, axe, shovel, and wrench. This means you won't need to constantly swap tools when chopping, mining, or building—the Omni-Tool handles everything, significantly cutting down on inventory clutter. This versatile tool can be crafted or found early in the game, combining the functions of the four original tools.
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Grounded 2's armory and gear follow familiar patterns with some enhancements. Melee weapons like spears, swords, and clubs return (e.g., the player uses a pebble spear in early gameplay). Armor pieces and weapon tiers are expected to extend as before (based on bug parts and new materials), although exact stats aren't public yet. The big new addition is the Omni-Tool: an all-in-one device that functions as the hammer, axe, shovel, and wrench. This means you no longer need to switch tools when chopping, mining, or building – the Omni-Tool handles it all, greatly reducing inventory clutter. (It's crafted or obtained early in the game, combining the roles of four original tools.)
=== Crafting System ===
 
Grounded 2's crafting centers on the Research Station and Work Bench. You'll gather raw materials (sap, grass, bug parts, etc.), analyze them in the lab to unlock recipes, then craft at the work bench. New recipes for weapons, armor, and consumables will come later. Expect Tier 4 materials like "cockroach parts" for armor, and updated or tech-themed versions of Grounded's favorite tools.
Crafting is still based around the Research Station and Workbench. Players gather raw materials (sap, grass, fibers, bug parts, etc.) and analyze them in the lab to unlock recipes, which are then built at workbenches. For example, in the demo the player "gathers sap and grass blades, analyzes them at a research station, and builds the recipes... from a workbench." New crafting recipes (weapons, armor, consumables) will be added over time, but specifics beyond the Omni-Tool have not been detailed yet. Armor crafting presumably uses new tier-4 materials (like "roach parts" from the cockroach), and weapons likely include updated versions of Grounded 1 favorites (e.g., upgraded pebble spears, bone swords, maybe insect-themed tech weapons).
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{| class="wikitable"
{| class="wikitable"
|Item/Category
|Description/Effect
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|Omni-Tool
|Omni-Tool
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|The Research Station and Workbench are used as before to unlock and craft new recipes.
|The Research Station and Workbench are used as before to unlock and craft new recipes.
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'''Note:''' The information contained herein is derived from the first game and content from other sources, is not final and is subject to change.

Latest revision as of 08:28, 25 June 2025

Tools and Weapons

The biggest new addition is the Omni-Tool. This all-in-one device works as a hammer, axe, shovel, and wrench. This means you won't need to constantly swap tools when chopping, mining, or building—the Omni-Tool handles everything, significantly cutting down on inventory clutter. This versatile tool can be crafted or found early in the game, combining the functions of the four original tools.


Crafting System

Grounded 2's crafting centers on the Research Station and Work Bench. You'll gather raw materials (sap, grass, bug parts, etc.), analyze them in the lab to unlock recipes, then craft at the work bench. New recipes for weapons, armor, and consumables will come later. Expect Tier 4 materials like "cockroach parts" for armor, and updated or tech-themed versions of Grounded's favorite tools.


Omni-Tool Multi-purpose tool combining hammer, axe, shovel, and wrench. Saves inventory space and speeds up gathering and building.
Basic Weapons Spears, daggers, clubs from the original game return (e.g., pebble spear seen in demo). Early weapons have low damage; stronger versions unlock later.
Armor Sets Tiered armors made from bug parts (e.g., chitin) and new materials. Exact stats unknown, but expect tier progression similar to the original.
Crafting Station The Research Station and Workbench are used as before to unlock and craft new recipes.

Note: The information contained herein is derived from the first game and content from other sources, is not final and is subject to change.