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Tools: Difference between revisions

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== Gear ==
=== Tools and Weapons ===
'''Grounded 2''' introduces a familiar yet enhanced arsenal and gear system. Melee weapons like spears, swords, and clubs return from the first game; for example, players will start with a pebblet spear early on. Armor pieces and weapon tiers are also expected to expand, incorporating bug parts and new materials, similar to the original game. However, exact statistics haven't been publicly released yet.
The biggest new addition is the '''Omni-Tool'''. This all-in-one device works as a hammer, axe, shovel, and wrench. This means you won't need to constantly swap tools when chopping, mining, or building—the Omni-Tool handles everything, significantly cutting down on inventory clutter. This versatile tool can be crafted or found early in the game, combining the functions of the four original tools.
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The most significant new addition is the '''Omni-Tool'''. This all-in-one device functions as a hammer, axe, shovel, and wrench. This means you no longer need to constantly switch tools when chopping, mining, or building—the Omni-Tool handles everything, significantly reducing inventory clutter. This versatile tool can be crafted or obtained early in the game, consolidating the roles of the four original tools.
=== Crafting System ===
Grounded 2's crafting centers on the Research Station and Work Bench. You'll gather raw materials (sap, grass, bug parts, etc.), analyze them in the lab to unlock recipes, then craft at the work bench. New recipes for weapons, armor, and consumables will come later. Expect Tier 4 materials like "cockroach parts" for armor, and updated or tech-themed versions of Grounded's favorite tools.
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== Crafting System ==
The crafting system in '''Grounded 2''' continues to revolve around the '''Research Station''' and '''Work Bench'''. Players gather raw materials such as sap, grass, fibers, and bug parts. These materials are then analyzed in the lab to unlock new recipes, which are subsequently crafted at work benches. For instance, in the demo, a player "gathers sap and grass blades, analyzes them at a research station, and crafts the recipes... from a work bench." Over time, new crafting recipes (weapons, armor, consumables) will be added, but features beyond the Omni-Tool haven't been detailed yet. Armor crafting will likely utilize new tier 4 materials, such as "cockroach parts" from cockroaches. Weapons will probably include updated versions of '''Grounded 1''' favorites (e.g., upgraded pebblet spears, bone swords) or perhaps bug-themed tech weapons.
{| class="wikitable"
{| class="wikitable"
|Item/Category
|Description/Effect
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|Omni-Tool
|Omni-Tool
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|The Research Station and Workbench are used as before to unlock and craft new recipes.
|The Research Station and Workbench are used as before to unlock and craft new recipes.
|}
|}
'''Note:''' The information contained herein is derived from the first game and content from other sources, is not final and is subject to change.

Latest revision as of 08:28, 25 June 2025

Tools and Weapons

The biggest new addition is the Omni-Tool. This all-in-one device works as a hammer, axe, shovel, and wrench. This means you won't need to constantly swap tools when chopping, mining, or building—the Omni-Tool handles everything, significantly cutting down on inventory clutter. This versatile tool can be crafted or found early in the game, combining the functions of the four original tools.


Crafting System

Grounded 2's crafting centers on the Research Station and Work Bench. You'll gather raw materials (sap, grass, bug parts, etc.), analyze them in the lab to unlock recipes, then craft at the work bench. New recipes for weapons, armor, and consumables will come later. Expect Tier 4 materials like "cockroach parts" for armor, and updated or tech-themed versions of Grounded's favorite tools.


Omni-Tool Multi-purpose tool combining hammer, axe, shovel, and wrench. Saves inventory space and speeds up gathering and building.
Basic Weapons Spears, daggers, clubs from the original game return (e.g., pebble spear seen in demo). Early weapons have low damage; stronger versions unlock later.
Armor Sets Tiered armors made from bug parts (e.g., chitin) and new materials. Exact stats unknown, but expect tier progression similar to the original.
Crafting Station The Research Station and Workbench are used as before to unlock and craft new recipes.

Note: The information contained herein is derived from the first game and content from other sources, is not final and is subject to change.