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Armor: Difference between revisions

From Grounded 2 Wiki
Created page with " Grounded 2's armory and gear follow familiar patterns with some enhancements. Melee weapons like spears, swords, and clubs return (e.g., the player uses a pebble spear in early gameplay). Armor pieces and weapon tiers are expected to extend as before (based on bug parts and new materials), although exact stats aren't public yet. The big new addition is the Omni-Tool: an all-in-one device that functions as the hammer, axe, shovel, and wrench. This means you no longer nee..."
 
 
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=== Armor ===
'''Armor''' is essential for defending against the many dangers in the backyard. You can craft different types of armor pieces from resources like acorns. Some armor even gives you special status effects, such as '''improved stamina''', '''hauling strength''', or '''damage reduction'''.


Grounded 2's armory and gear follow familiar patterns with some enhancements. Melee weapons like spears, swords, and clubs return (e.g., the player uses a pebble spear in early gameplay). Armor pieces and weapon tiers are expected to extend as before (based on bug parts and new materials), although exact stats aren't public yet. The big new addition is the Omni-Tool: an all-in-one device that functions as the hammer, axe, shovel, and wrench. This means you no longer need to switch tools when chopping, mining, or building – the Omni-Tool handles it all, greatly reducing inventory clutter. (It's crafted or obtained early in the game, combining the roles of four original tools.)
If you wear a full 3-piece armor set, you'll get an '''armor set bonus''' that activates. Just like tools, all armor can be upgraded at the '''Smithing Station''' to boost its defense and durability. Plus, if you choose the '''Sleek path''' when upgrading, your armor might even gain a unique effect.
 
Crafting is still based around the Research Station and Workbench. Players gather raw materials (sap, grass, fibers, bug parts, etc.) and analyze them in the lab to unlock recipes, which are then built at workbenches. For example, in the demo the player "gathers sap and grass blades, analyzes them at a research station, and builds the recipes... from a workbench." New crafting recipes (weapons, armor, consumables) will be added over time, but specifics beyond the Omni-Tool have not been detailed yet. Armor crafting presumably uses new tier-4 materials (like "roach parts" from the cockroach), and weapons likely include updated versions of Grounded 1 favorites (e.g., upgraded pebble spears, bone swords, maybe insect-themed tech weapons).
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{| class="wikitable"
{| class="wikitable"
|Item/Category
|Description/Effect
|-
|Omni-Tool
|Multi-purpose tool combining hammer, axe, shovel, and wrench. Saves inventory space and speeds up gathering and building.
|-
|Basic Weapons
|Spears, daggers, clubs from the original game return (e.g., pebble spear seen in demo). Early weapons have low damage; stronger versions unlock later.
|-
|-
|Armor Sets
|Armor Sets

Latest revision as of 21:10, 24 June 2025

Armor

Armor is essential for defending against the many dangers in the backyard. You can craft different types of armor pieces from resources like acorns. Some armor even gives you special status effects, such as improved stamina, hauling strength, or damage reduction.

If you wear a full 3-piece armor set, you'll get an armor set bonus that activates. Just like tools, all armor can be upgraded at the Smithing Station to boost its defense and durability. Plus, if you choose the Sleek path when upgrading, your armor might even gain a unique effect.


Armor Sets Tiered armors made from bug parts (e.g., chitin) and new materials. Exact stats unknown, but expect tier progression similar to the original.
Crafting Station The Research Station and Workbench are used as before to unlock and craft new recipes.
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